refaip.blogg.se

Dungeon defenders 2 hacks pc 2016
Dungeon defenders 2 hacks pc 2016




I never felt like I was ruining the game for anybody because of being overpowered (as I said, I never used one-hit weapons or anything similar), but the slight advantage I gave my character allowed me to play the super hardcore modes and try to push the games difficulty to the limit. Well, I wouldn't be writing this if it wouldn't have been a problem, would I? Who cares any ways? I'm not playing against other players, it's a co-op game and I'm not even playing on the ranked servers. I liked my chicken but I didn't want to change it out for a higher level pet so I gradually increased its damage so I could still use it at higher levels. I played with the slightly modded stuff that most of the time just fixed some stats I didn't like about an item, or my pet for example. I also created a massively overpowered staff that shot like ten missiles at a time which each did like 30 million damage but yeah, it was cool to watch all those numbers when hitting the straw man in your tavern, but it wasn't fun to play with it when you can one-hit everything. Here I am having fun with the editor, changing the size of my light sabre, adding some rate of fire to my rifle and changing my pets colour. Whatever the client told it without question. Back when I played, you could arbitrarily modify any values you wanted, everything except your characters appearance, and the client would just take them, the server accepted I hit save, wait for the server to sync with my locally stored inventory file et voilà, I have now a modded weapon. With a simple memory editor I am able to tell my pc, on which I am obviously an admin, what that saved file should contain, like for example that my staff is five meters long, shoots two fire balls at once and that at a rate of ten shots per second. This means that, when the server asks me how much damage my staff does, the game will access its memory, read out the stats from my staff and send it over to the server. The reason for this is probably to prevent to much stress on the servers, but it makes it extremely easy to modify any character or item statistic in the game. Instead, the local client (my PC) stores all that data on the local memory and only saves the game on the server occasionally. When you are playing Dungeons Defenders on a Server, your stats and items are not directly written into the servers database. So, after hacking deep into the game, also known as doing a quick google search, I found out how you could modify the items you had equipped and in your inventory. But how did the map makers create all that stuff? Later on we would also discover some farming maps where all the mobs would walk through one hallway and you could concentrate all your firepower onto one line of monsters, loot, repeat.

dungeon defenders 2 hacks pc 2016

Now we had some cool equipment for our current level and tons of cash, sweet. Here I'd like to add that the game had an algorithm that set the price of an item based on its numerical stats, meaning that the higher the stats, exponentially higher the selling value becomes. Everything you didn't need you could just take back to the trader and sell it for the in-game currency. Every time you loaded this map the items had different stats, that meant you con reload it over and over until you found that one chest piece with the stats that you wanted, or that one pet with amazing DPS. This map just had one floor, no wall, no sky box, and a huge variety of weapons and armour on display, just for grabs. We played for a good month until we discovered, when we randomly joined a server, that someone made an additional map. We started to play on open / casual servers because we didn't want to play competitive, and I honestly still don't know what that should mean for a co-op tower defence game. Not only that, but you were also able to place your items down on the floor of the tavern in a display window fashion.

dungeon defenders 2 hacks pc 2016

Other players could then join your game while you were in your tavern, visit you live and check out your stock. Every player was able to put stuff on sale through the trader that sits in your tavern, and then you could name your shop and make it available through the shop browser.

dungeon defenders 2 hacks pc 2016

One of the cool things that this game added on top of the item progression system was a shop, but not a shop in the traditional format. This third person co-op hack and slash shooter tower defence game was super fun to play either with friends or with randoms, and I quickly passed by the 100h mark of time played. First of all, I would like to say that I am a firm believer in fair-play and that I would never try to gain illegal advantage over an opponent in any game, nor do I support the usage of cheats or external aids that may interfere with the intended gameplay mechanics in any online game mode.ĭungeon Defenders came out on Steam at the end of December 2011 and I got quickly hooked to it.






Dungeon defenders 2 hacks pc 2016